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Merlin Shop Floor Control
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Managing Shop Floor Processes during Manufacture.

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Merlin MRP Factory 9  Shop Floor Production Control

1: The first screen shows a list of all your Active Jobs.

Note that the second Job on the list is prefixed with the Job No. followed by an underscore and a seemingly meaningless (unless you are into hexadecimal numbers) alphanumeric suffix. This is because the first Job contains a subassembly, and when the Merlin MRP Process was run there were shortages of this subassembly, and so a Works Order and Subassembly Job were automatically created using the Top Level Job No. plus the system generated suffix.  Materials Shortages for this, too, were calculated by MerlinPurchase Orders were raised by the system, and the materials Allocated to the Subassembly Job.

IMPORTANT: Where you have Subassemblies for the Top Level Job, and Subassemblies within Subassemblies, these obviously need to be completed first so that they are available for production of their Parent Assembly. This means starting at the bottom of the Subassembly Job List and working Upwards, the Start and Finish Dates of each having been calculated by Merlin.

To access the Control Panel for any running Job, select it and click, just as in the other departments.

This takes you to Step 2.

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2:  Here is where you control the selected Job's Manufacturing Progress.

The White Note on the right hand side of the Materials Control Panel advises the Next Action to required for this Job.  The first thing you want to know with any new Job is whether or not you have all the materials you need to complete it.  Click the ON SHELF? button, and Merlin will generate a list of Materials Shortages, if any. Like most reports in Merlin MRP Factory 9, you can view it on screen and/or print it. If there are Materials Shortages, click the Run MRP button, and follow the on-screen prompts. We will study the MRP Process in the Administration Tutorial.  For the moment, please note that you do not have to run the MRP process Job by Job.  As you will see, it can be run for a Job Series or for all unprocessed Jobs, which you might want to do a daily or weekly basis in order to optimise your POs and Delivery Schedules.

If there are no shortages, your Next Action is to click the ALLOCATE MATERIALS button. This will provide you with an Materials Allocation Report, and move the materials from Allocated Stock to Work in Progress (WiP). If you ran the MRP Process and accepted all the options, this will have Allocated the materials to the Job for you (and for any Subassembly Jobs created as part of the process).

Next, you will need to print the PICK LIST. Click the button and follow the prompts.

Once you have done this the ISSUE materials button will come alive, which, when clicked, will give you the Option Box shown in Step 3.  Before we come to that, just a couple more things about this screen.

Note the DE ISSUE button, which will reverse the ISSUE command, and return all WiP items to Stock.

And finally, for now, the white Next Action Note, which, of course, advises what action should be taken next on this Job.

This takes you to Step 3.

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3:  Issue Materials to the Job.

When you click the ISSUE Materials button, you will see the dialogue box shown to the right, or below.


Note that you do not have to ISSUE all at once the Materials for a JOB.  Whatever your reason might be, you can, if you so wish, do a partial Issue of Materials now, and Issue the rest at a later date, or indeed, Issue the Materials in instalments as required.

The number shown in the box is for the Full Production Run, or the balance of any unissued items. To accept this, just click OK.

To amend it, you can type-in a new quantity, or use the up/down arrows, to change the number of Assemblies for which you wish to Issue Materials Now. If you change your mind, or forget the original number, just click RESET to start again. You can't enter a number greater than the Production Run for this Job, and you can ABORT at any time before you click OK.

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4:  Issue of additional Materials to a Job.

Then there is the SPECIAL ISSUE button which allows you to Issue any Materials to this Job in addition to those ISSUED according to the BoM. This could be to replace a faulty or damaged item, or to issue stuff that you might consider too insignificant for the BoM, such as glue, tape, oil, wipes, or whatever you might consider to be in this category.

Next, proceed to Step 5.

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5:  Controlling Shop Floor Processes.

Click the Progress tab and you will see the screen to the right or below.  Unless, that is, you have no Production Process items in the BoM. You can see at a glance which Processes have been Started and which have been Finished. To Start or Finish a Manufacturing Process, select and click it.  The Dialogue Box will pop up as shown in detail in Step 6.

Explore the remaining tabs in Shop Floor Controller, which you should find interesting and self-explanatory:-

The Job & Assembly Notes tab you will be familiar with by now if you started the course at the beginning.

The Waiting Items tab lists any materials which are on-order for this Job, but have not yet been Received into Stock.


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6:  Logging the Start and Finish of Manufacturing Stages.

The Process shown is not yet shown as Started. The due Start and Finish dates for this Manufacturing Process are displayed. To START this PROCESS, click the STARTED button, and today's date will be entered into the Started field. If you are entering this retrospectively, amend it to the actual date the Process was Started. Likewise, clicking the FINISHED button will enter today's date into the Finished field, which can also be amended if need be.

In either case, when you have done this click the EXIT button and this will be recorded. You can then move on to the next Production Process for the Job, if any.

Any Questions? Please contact us on the Merlin HelpDesk.

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